Nintendo Mario Superstar Baseball (GameCube) Manual de Usario

Nintendo Juego Mario Superstar Baseball (GameCube)

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INSTRUCTION BOOKLET
Nintendo of America Inc.
P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
www.nintendo.com
PRINTED IN USA
AVAILABLE
AT
YOUR
NEAREST
RETAILER!
WWW.NINTENDO.COM
OFFICIAL
NINTENDO
POWER
PLAYER'S
GUIDE
CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of
neutral position when the power is turned ON, those positions will be set as the
neutral position, causing incorrect game control during game play.
To reset the controller, release all buttons
and sticks to allow them to return to the
correct neutral position, then hold down the
X, Y and START/PAUSE Buttons
simultaneously for 3 seconds.
L Button R Button
C Stick
Control
Stick
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING
WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
Some people (about 1 in 4000) may have seizures or blackouts triggered by
light flashes or patterns, such as while watching TV or playing video games,
even if they have never had a seizure before.
Anyone who has had a seizure, loss of awareness, or other symptom linked
to an epileptic condition should consult a doctor before playing a video game.
Parents should watch when their children play video games. Stop playing
and consult a doctor if you or your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness
Altered vision Involuntary movements Disorientation
To reduce the likelihood of a seizure when playing video games:
Sit or stand as far from the screen as possible.
Play video games on the smallest available television screen.
Do not play if you are tired or need sleep.
Play in a well-lit room.
Take a 10 to 15 minute break every hour.
Playing video games can make your muscles, joints, skin or eyes hurt after a
few hours. Follow these instructions to avoid problems such as tendinitis, carpal
tunnel syndrome, skin irritation or eyestrain:
Avoid excessive play. It is recommended that parents monitor their children for
appropriate play.
Take a 10 to 15 minute break every hour, even if you don't think you need it.
If your hands, wrists, arms or eyes become tired or sore while playing, stop and
rest them for several hours before playing again.
If you continue to have sore hands, wrists, arms or eyes during or after play, stop
playing and see a doctor.
WARNING -
Repetitive Motion Injuries and Eyestrain
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND
SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS
PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE
SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET
CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
1.
2.
3.
4.
5.
To avoid electric shock when you use this system:
Do not use the Nintendo GameCube during a lightning storm. There may be a
risk of electric shock from lightning.
Use only the AC adapter that comes with your system.
Do not use the AC adapter if it has damaged, split or broken cords or wires.
Make sure that the AC adapter cord is fully inserted into the wall outlet or
extension cord.
Always carefully disconnect all plugs by pulling on the plug and not on the cord.
Make sure the Nintendo GameCube power switch is turned OFF before removing
the AC adapter cord from an outlet.
Playing video games can cause motion sickness. If you or your child feel dizzy or
nauseous when playing video games with this system, stop playing and rest. Do
not drive or engage in other demanding activity until you feel better.
The Nintendo GameCube is a Class I laser product. Do not attempt to
disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution - Use of controls or adjustments or procedures other than those specified
herein may result in hazardous radiation exposure.
WARNING - Electric Shock
CAUTION - Motion Sickness
CAUTION - Laser Device
58294A
INSERTING CONTROLLERS INTO THE CONTROLLER SOCKETS
Exhibition Game
Pick your favorite characters and a ball park to play an exhibition
game. (pg.20)
Challenge
Round up teammates as you play against rivals. Your goal here is to
beat Bowser’s team with your best team. (pg. 22)
Toy Field
Throw, bat, and collect coins. A great game for 4 players!
(pg. 26)
Minigames
Play a variety of minigames.
(pg. 28)
Practice
Hone your baseball skills as you practice game controls.
(pg. 30)
Records
View game records here.
(pg. 30)
Options
Change game settings such as sounds and the Rumble Feature.
(pg. 30)
Select a mode that you want play on the main-
menu screen with and press to confirm.
One to four players can play Mario
Superstar Baseball. When only a single
player plays the game, insert the Controller
into Controller Socket 1. When playing with
multiple players, you will need a Controller
for each player.
P1 P2 P3 P4
TABLE OF CONTENTS
Getting Started
Main Menu
Controls
Batting pg.10
Fielding pg.12
Rules
Ball Parks
Exhibition Game
Challenge
Toy Field
Minigames
Other Modes
Training / Records / Options
Teammate Chemistry
Main Characters
MAIN MENUGETTING STARTED
Insert the Game Disc and a Memory Card into
the Nintendo GameCube, close the Disc Cover,
and turn the power ON.
When playing the game for the first time,
follow the instructions on the screen and
create a Mario Superstar Baseball game file
on the Memory Card inserted in Slot A.
(Do not use Slot B.)
Press START/PAUSE to move
on to the next screen.
Continuing a Game
If the Memory Card has saved data, the data will automatically be read before
the main menu appears.
Saving the Game
When you achieve a high enough score to make
the rankings, it will automatically be saved on the
Memory Card.
In Challenge mode, press START/PAUSE on the map
screen and select Save from the menu. When you press
to confirm, the new data will overwrite the old data.
(pg. 22)
You need to have at least 1 file and 10 blocks of available space on
the Memory Card in Slot A.
If you select Erase when selecting Challenge, the data will be erased.
Once erased, you cannot recover it, so be careful.
THIS GAME REQUIRES A
MEMORY CARD FOR SAVING
GAME PROGRESS, SETTINGS
OR STATISTICS.
Memory
Card
Copyrights of all Program reserved by NAMCO.
Copyrights of all Game, Characters, Scenario and Music, except
Copyrights owned by NAMCO, reserved by Nintendo.
© 2005 Nintendo. © 2005 NAMCO.
TM
, ® AND THE NINTENDO GAMECUBE LOGO ARE TRADEMARKS OF NINTENDO.
© 2005 NINTENDO. ALL RIGHTS RESERVED.
Progressive Scan
compatible
THIS GAME IS COMPATIBLE
WITH PROGRESSIVE SCAN
MODE TVs.
THIS GAME IS PRESENTED IN DOLBY PRO LOGIC II. TO PLAY GAMES THAT
CARRY THE DOLBY PRO LOGIC II LOGO IN SURROUND SOUND, YOU WILL
NEED A DOLBY PRO LOGIC II, DOLBY PRO LOGIC OR DOLBY PRO LOGIC IIX
RECEIVER. THESE RECEIVERS ARE SOLD SEPARATELY.
Manufactured under license from Dolby Laboratories.
Dolby, Pro Logic, and the double-D symbol are trademarks
of Dolby Laboratories.
T
he official seal is your
assurance that this product is
licensed or manufactured by
Nintendo. Always look for this
seal when buying video game
systems, accessories, games and
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
THIS GAME SUPPORTS
SIMULTANEOUS GAME PLAY
WITH ONE, TWO, THREE OR
FOUR PLAYERS AND
CONTROLLERS.
1-4 Player
Simultaneous
Nintendo's game pages, at , feature walkthroughs, www.nintendo.com/games
frequently-asked questions, and codes for many of our games. If your answer
isn't there, check out our forums where you can exchange tips with other
gamers online.
For more information about our forums, visit .www.nintendo.com/community
If you don't have access to the web-site, recorded tips for many titles are available
on Nintendo's Power Line at
(425) 885-7529
. This may be a long-distance call, so
please ask permission from whoever pays the phone bill.
Base Assignment
1B
2B
3B
H
When Batting
Press while holding
down for a Star Swing.
You can practice all these in Practice mode. ( )pg. 30
(Normal and Charge Swings)
Press to perform a normal
swing. Press and hold ,
then release it for a powerful
charge swing.
Normal Swing Charge Swing
Spray Hits Star Swing
Tilt while swinging to spray
hits sideways and vertically.
Press while holding down to hit a
powered-up ball (but it'll use up a Team
Star–see ). What kind of special ball pg. 16
you bat depends on your character.
(Advance, Return to Base, Stop)
Advance Return to Base
Press while
advancing to stop.
Press while
returning to a base
to stop.
Special Talents
When multiple fielders dash after the
same ball, sometimes a character will
perform a special, unique move.
Press while holding down to use Star Skills.
Advance all runners.
Move back all runners.
Confirm.
Cancel.
Press and hold to bunt.
Check runner.
Read for fielding controls.pgs. 12-13
Throw ball.
Swing bat.
Jump.
Press while holding down
for a cutoff play. The ball
will be thrown to the player
nearest to a base automatically.
CONTROLS
Read pgs. 10-13 for game-specific controls.
L Button
R Button
Y Button
X Button
A Button
B Button
BATTING
BASERUNNING
Control Stick
+ Control Pad
Start/Pause
Reset batter to default position.
IN-GAME CONTROLS
L Button R Button
Y Button
X Button
A Button
Reset batter to
default position.
Reset batter to the default position.
Tilt while swinging to aim hit.
Steal a base.
Advance to next base.
Return to base.
(Tap repeatedly to dash.)
Do a normal swing.
Press and hold, then release
for a charge swing.
Choose a base when
stealing a base.
Reset pitcher to default position.
Select menu items.
Move players and ball.
Open the pause menu.
Read for batting controls.pgs. 10-11
BATTER
BATTER
RUNNERRUNNERRUNNER
BATTER
BATTERRUNNER
Control Stick
+ Control Pad
Press and hold to bunt.
Tap repeatedly to dash.
BATTERRUNNER
B Button

Especificaciones del producto

Marca: Nintendo
Categoría: Juego
Modelo: Mario Superstar Baseball (GameCube)

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